Star Conflict 1.6.9 Paper Conflict

“Stay at home” event

Attention! The situation in the fringe sectors is extremely turbulent! We urge all pilots to limit contacts as much as possible in real life, to wash their hands thoroughly and, if possible, not to leave their homes.

  • All pilots who complete the special “Stay at home” mission get a premium license for one day!
  • The special “Stay at home” challenge can be completed once per day.
  • The mission will be available until April 15.

New brawl “Paper Conflict”

A small office full of ordinary things has become a true battlefield in a very unusual environment. Are you ready to immerse yourself in the crazy world of paper battles in the new brawl “Paper Conflict”?

  • All the pilots who take the first 10 places in the leaderboard recorded by the UMC engineers as of April 16, will receive 500 monocrystals and 1000 GS.
  • All the pilots, who take places from 11 to 24 in the leaderboard recorded by the UMC engineers as of April 16, will receive 1000 GS.
  • All the pilots, who take places from 25 to 40 in the leaderboard recorded by the UMC engineers as of April 16, will receive 500 GS.

 

You will fight the enemy's team:

  • Each team has 4 players
  • The team that defeats 25 enemy ships wins

 

The following ships are available for pilots:

Interceptor

Makeshift gun “Blowgun”

  • Shoots paper balls, dealing additional damage to players around with its nostalgic look.

Mine “Drawing pin”

  • Can easily jab an enemy ship. Or land on someone's chair.

Special module “Almost warp”

  • Forces maximum engine speed and accelerates the ship, significantly impairing manoeuvring. After that, the manoeuvring improves.

 

Fighter

Makeshift gun “Blowgun”

  • Shoots paper balls, dealing additional damage to players around with its nostalgic look.

Missile “Standard match”

  • Ignites paper. Also works as an air freshener.

Special module “Radio jammer”

  • Kills enemy radio signals in the cone.

 

Frigate

Makeshift gun “Nailgun”

  • Shoots small nails, making you wish you were younger.

Minefield “Bulk drawing pins”

  • Spreads out sharp drawing pins. The pins deal damage. If they fall on the floor, they might also work against people.

Special module “Full throttle”

  • Increases rate of fire of your guns.

New Empire engineering frigate “Scylla”

During the survey of one of the abandoned Legion bases after the invasion, the New Empire discovered several prototypes of the newest engineering frigate, which never came into operation. | After a year of work, Scylla was ready. The first tests showed complete superiority over the other engineering frigates of the Empire, and the ship joined elite units of the fleet. | Now, however, the New Empire is ready to hand over the blueprints to UMC so that all mercenaries can experience the power of imperial technology.

Energoplasmer

  • EM Weapon
  • Shoots short bursts of special plasma charges, restoring shields and energy of allied ships.

 

Improved repair algorithms

  • CPU modifier
  • Enhances hull and shield regeneration of allied ships in a small radius.

 

Farstation

  • Active module
  • Launches a combined warhead missile. After detonation, a station is activated, restoring shields and hulls of ships.

 

Triple algorithm

  • Special module
  • Redistributes energy flows in ship systems. The module operates in several modes:

Restore mode

  • Main weapons restore the hull to allied ships on hit. Damage is reduced.

Defence mode

  • Shield and hull damage resistance increases. Increases damage and resistance for each enemy within range. Module range is reduced.

Boost mode

  • Increases the ship's speed. Shield and hull damage resistance is reduced.